1 5 10 20 40 70 100 | Arcane Magical ShieldAll Purple allies gain 2 Armor. Mage LordGain 2 Magic if in last position. Anti-Magic SphereReduce damage from Spells by 20%. Mana SourceStart battles with 50% Mana. AntiquityGain 4 Magic when using Relics. Arcane SurgeGain bonus Purple Mana from Purple Gem matches. Mystic ChannelAll Mystics gain 2 Magic and Life when an enemy dies. | Life ResilienceGain 8 Life. PurificationCleanse myself on 4 or 5 Gem matches. Fast HealingRecover 2 Life every turn. Fey VengeanceFaerie Fire a random enemy when an Ally dies. Healing HerbGain 4 Life when matching Green Gems. Nature’s WillGain bonus Green Mana from Green Gem matches. Eternal SummerAll Fey Allies gain 2 Life every turn. | Forest Haunted WeaveWeb a random enemy when I summon a troop." Perfect AimGain 2 Magic if using a Bow." Root TrapEntangle the first enemy at the start of battle." Nature’s AuraCreate a leafstorm at the start of a battle." Wall of VinesAll Green allies gain 5 Armor." Elven SentriesAll Elves gain 1 Magic and Attack at the start of a battle." Harvest MoonAll Wargare Allies gain 2 Life every turn." |