1 5 10 20 40 70 100 | ReaperGain 2 Magic if using a Scythe. Chill of DeathWhen an enemy dies, Freeze another random enemy. Soul CallerGain 1 Soul every turn. Icy VeilCreate an icestorm at the start of a battle. Life SiphonSteal 2 Life from the first enemy on 4 or 5 Gem matches. Swift CurseDeath Mark a random enemy at the start of battle. Unholy BlessingAll Undead gain 2 Armor and Magic when an ally dies. | Guardian Stone WallAll Brown allies gain 2 Armor. ProtectorGain 3 Magic if using a Shield. VanguardGain Barrier at the start of battle. Razor ArmorAdd 20% of Armor to Skull Damage. SaviorWhen an ally dies, Barrier another random ally. BanishmentDispel all enemies on 4 or 5 Gem matches. Armor PlatingAll Mech Allies gain 2 Armor per turn. | Chaos StormSummon a random storm on 4 or 5 Gem matches." Mace of PowerGain 2 Magic if using a Mace." Thunder FistAll Yellow Allies gain 1 Magic." Storm AuraCreate a duststorm at the start of a battle." Titanic SurgeAll Giant Allies gain 1 Life and Magic." Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches." Lord of StormsElementals gain 1 Magic when an ally casts a spell." |
1 5 10 20 40 70 100 | Feline FuryAll Raksha gain 1 Attack and Life. FireproofImmunity to Burning and Faerie Fire. Up in FlamesBurn a random enemy when an ally dies. FirestarterCreate a firestorm at the start of a battle. Gift of FireAll Red Allies gain 1 Magic. FirebringerGain bonus Red Mana from Red Gem matches. FirebladeDeal triple Skull damage to burning enemies. | Guardian Stone WallAll Brown allies gain 2 Armor. ProtectorGain 3 Magic if using a Shield. VanguardGain Barrier at the start of battle. Razor ArmorAdd 20% of Armor to Skull Damage. SaviorWhen an ally dies, Barrier another random ally. BanishmentDispel all enemies on 4 or 5 Gem matches. Armor PlatingAll Mech Allies gain 2 Armor per turn. | ExemplarGain 5 Attack in PvP." ResplendenceGain 2 Magic if using Jewellery." Royal ArmoryAll ally Knights gain 2 Armor." Quick StudyGain 10% bonus XP from battle." CommanderGain 2 to all Skills if in first position." InspirationAll Allies start with 15% Mana." Urska MajorAll Urska Allies gain 1 Attack every turn." |
1 5 10 20 40 70 100 | Guardian Stone WallAll Brown allies gain 2 Armor. ProtectorGain 3 Magic if using a Shield. VanguardGain Barrier at the start of battle. Razor ArmorAdd 20% of Armor to Skull Damage. SaviorWhen an ally dies, Barrier another random ally. BanishmentDispel all enemies on 4 or 5 Gem matches. Armor PlatingAll Mech Allies gain 2 Armor per turn. | Shining StaffGain 2 Magic if using a Staff. Leading LightGain 10 Armor if in first position. Brilliant AuraAll allies gain 2 Life on 4 or 5 Gem matches. Dawn’s AuraCreate a lightstorm at the start of a battle. Armor of LightAll troops gain 4 Armor. LightbringerGain bonus Yellow Mana from Yellow Gem matches. DivinityAll Divine Allies gain 2 Life every turn. | ExemplarGain 5 Attack in PvP." ResplendenceGain 2 Magic if using Jewellery." Royal ArmoryAll ally Knights gain 2 Armor." Quick StudyGain 10% bonus XP from battle." CommanderGain 2 to all Skills if in first position." InspirationAll Allies start with 15% Mana." Urska MajorAll Urska Allies gain 1 Attack every turn." |
1 5 10 20 40 70 100 | Guardian Stone WallAll Brown allies gain 2 Armor. ProtectorGain 3 Magic if using a Shield. VanguardGain Barrier at the start of battle. Razor ArmorAdd 20% of Armor to Skull Damage. SaviorWhen an ally dies, Barrier another random ally. BanishmentDispel all enemies on 4 or 5 Gem matches. Armor PlatingAll Mech Allies gain 2 Armor per turn. | Wind ShieldGain 8 Armor. PrecisionGain 2 Magic if using a Missile. Wind SpeedAll Yellow Allies start with 10% Mana. Celestial CurrentsAll Centaur allies gain 1 Magic. Gale ForceAll Yellow allies gain 2 Attack. Child of Sky25% chance to summon a Heronath when an ally casts a spell. Stryx CommanderAll Stryx allies gain 1 Attack every turn. | SerendipityGive a random ally a random status effect." Well-ReadGain 3 Magic if using a Tome." Golem Protector20% chance to summon an Ancient Golem when I take damage to Life." TacticianGain 3 Magic at the start of a battle." MentorAll allies gain 1 Magic." Tree of KnowledgeGain Enchant when matching Green Gems." Master BuilderAll constructs gain 10 Life." |
1 5 10 20 40 70 100 | ImpactInflict Stun when enemies deal Skull damage to me. Hammer MasteryGain 2 Magic if using a Hammer. Stone CircleAll Brown Allies gain 3 Armor. Dwarven ArmorGain 4 Armor for each Dwarven ally. Rock SolidGain a Barrier when matching Brown Gems. Stone MasteryGain bonus Brown Mana from Brown Gem matches. FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour. | SerendipityGive a random ally a random status effect. Well-ReadGain 3 Magic if using a Tome. Golem Protector20% chance to summon an Ancient Golem when I take damage to Life. TacticianGain 3 Magic at the start of a battle. MentorAll allies gain 1 Magic. Tree of KnowledgeGain Enchant when matching Green Gems. Master BuilderAll constructs gain 10 Life. | Guardian Stone WallAll Brown allies gain 2 Armor." ProtectorGain 3 Magic if using a Shield." VanguardGain Barrier at the start of battle." Razor ArmorAdd 20% of Armor to Skull Damage." SaviorWhen an ally dies, Barrier another random ally." BanishmentDispel all enemies on 4 or 5 Gem matches." Armor PlatingAll Mech Allies gain 2 Armor per turn." |
1 5 10 20 40 70 100 | ExemplarGain 5 Attack in PvP. ResplendenceGain 2 Magic if using Jewellery. Royal ArmoryAll ally Knights gain 2 Armor. Quick StudyGain 10% bonus XP from battle. CommanderGain 2 to all Skills if in first position. InspirationAll Allies start with 15% Mana. Urska MajorAll Urska Allies gain 1 Attack every turn. | ImpactInflict Stun when enemies deal Skull damage to me. Hammer MasteryGain 2 Magic if using a Hammer. Stone CircleAll Brown Allies gain 3 Armor. Dwarven ArmorGain 4 Armor for each Dwarven ally. Rock SolidGain a Barrier when matching Brown Gems. Stone MasteryGain bonus Brown Mana from Brown Gem matches. FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour. | Guardian Stone WallAll Brown allies gain 2 Armor." ProtectorGain 3 Magic if using a Shield." VanguardGain Barrier at the start of battle." Razor ArmorAdd 20% of Armor to Skull Damage." SaviorWhen an ally dies, Barrier another random ally." BanishmentDispel all enemies on 4 or 5 Gem matches." Armor PlatingAll Mech Allies gain 2 Armor per turn." |
1 5 10 20 40 70 100 | Haunted WeaveWeb a random enemy when I summon a troop. Perfect AimGain 2 Magic if using a Bow. Root TrapEntangle the first enemy at the start of battle. Nature’s AuraCreate a leafstorm at the start of a battle. Wall of VinesAll Green allies gain 5 Armor. Elven SentriesAll Elves gain 1 Magic and Attack at the start of a battle. Harvest MoonAll Wargare Allies gain 2 Life every turn. | Guardian Stone WallAll Brown allies gain 2 Armor. ProtectorGain 3 Magic if using a Shield. VanguardGain Barrier at the start of battle. Razor ArmorAdd 20% of Armor to Skull Damage. SaviorWhen an ally dies, Barrier another random ally. BanishmentDispel all enemies on 4 or 5 Gem matches. Armor PlatingAll Mech Allies gain 2 Armor per turn. | HuntHunter’s Mark a random enemy on 4 or 5 of a kind." Knife ThrowingGain 2 Magic if using a Dagger." Light FingersGain 5 Gold every turn." Backup35% chance to summon a Bandit when an ally dies." Goblin FriendAll Goblins gain 2 Attack." Dodge30% chance to dodge Skull damage." Thieves’ GuildAll Rogues gain 1 Magic on 4 or 5 of a kind." |