Ghulvania
Deathknight (Undead)
Allied Undead gain 2 Life.
Immunity to Death Mark.
Death Mark all enemies when I die.
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Death
ReaperGain 2 Magic if using a Scythe.
Chill of DeathWhen an enemy dies, Freeze another random enemy.
Soul CallerGain 1 Soul every turn.
Icy VeilCreate an icestorm at the start of a battle.
Life SiphonSteal 2 Life from the first enemy on 4 or 5 Gem matches.
Swift CurseDeath Mark a random enemy at the start of battle.
Unholy BlessingAll Undead gain 2 Armor and Magic when an ally dies.
Guardian
Stone WallAll Brown allies gain 2 Armor.
ProtectorGain 3 Magic if using a Shield.
VanguardGain Barrier at the start of battle.
Razor ArmorAdd 20% of Armor to Skull Damage.
SaviorWhen an ally dies, Barrier another random ally.
BanishmentDispel all enemies on 4 or 5 Gem matches.
Armor PlatingAll Mech Allies gain 2 Armor per turn.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."
Dragon's Claw
Dragonguard (Dragon)
Allied Dragons gain 2 Armor.
Reduce damage from Skulls by 40%.
All ally Dragons gain 1 Life and Magic on 4 or 5 Gem matches.
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Fire
Feline FuryAll Raksha gain 1 Attack and Life.
FireproofImmunity to Burning and Faerie Fire.
Up in FlamesBurn a random enemy when an ally dies.
FirestarterCreate a firestorm at the start of a battle.
Gift of FireAll Red Allies gain 1 Magic.
FirebringerGain bonus Red Mana from Red Gem matches.
FirebladeDeal triple Skull damage to burning enemies.
Guardian
Stone WallAll Brown allies gain 2 Armor.
ProtectorGain 3 Magic if using a Shield.
VanguardGain Barrier at the start of battle.
Razor ArmorAdd 20% of Armor to Skull Damage.
SaviorWhen an ally dies, Barrier another random ally.
BanishmentDispel all enemies on 4 or 5 Gem matches.
Armor PlatingAll Mech Allies gain 2 Armor per turn.
Morale
ExemplarGain 5 Attack in PvP."
ResplendenceGain 2 Magic if using Jewellery."
Royal ArmoryAll ally Knights gain 2 Armor."
Quick StudyGain 10% bonus XP from battle."
CommanderGain 2 to all Skills if in first position."
InspirationAll Allies start with 15% Mana."
Urska MajorAll Urska Allies gain 1 Attack every turn."
Sword's Edge
Knight (Knight)
Allied Knights gain 2 Life.
Gain 3 Attack when an ally dies.
Gain 2 Armor every turn.
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Guardian
Stone WallAll Brown allies gain 2 Armor.
ProtectorGain 3 Magic if using a Shield.
VanguardGain Barrier at the start of battle.
Razor ArmorAdd 20% of Armor to Skull Damage.
SaviorWhen an ally dies, Barrier another random ally.
BanishmentDispel all enemies on 4 or 5 Gem matches.
Armor PlatingAll Mech Allies gain 2 Armor per turn.
Light
Shining StaffGain 2 Magic if using a Staff.
Leading LightGain 10 Armor if in first position.
Brilliant AuraAll allies gain 2 Life on 4 or 5 Gem matches.
Dawn’s AuraCreate a lightstorm at the start of a battle.
Armor of LightAll troops gain 4 Armor.
LightbringerGain bonus Yellow Mana from Yellow Gem matches.
DivinityAll Divine Allies gain 2 Life every turn.
Morale
ExemplarGain 5 Attack in PvP."
ResplendenceGain 2 Magic if using Jewellery."
Royal ArmoryAll ally Knights gain 2 Armor."
Quick StudyGain 10% bonus XP from battle."
CommanderGain 2 to all Skills if in first position."
InspirationAll Allies start with 15% Mana."
Urska MajorAll Urska Allies gain 1 Attack every turn."
Adana
Mechanist (Mech)
Allied Mechs gain 2 Life.
Immunity to Frozen.
All Mech Allies start with 50% Mana.
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Guardian
Stone WallAll Brown allies gain 2 Armor.
ProtectorGain 3 Magic if using a Shield.
VanguardGain Barrier at the start of battle.
Razor ArmorAdd 20% of Armor to Skull Damage.
SaviorWhen an ally dies, Barrier another random ally.
BanishmentDispel all enemies on 4 or 5 Gem matches.
Armor PlatingAll Mech Allies gain 2 Armor per turn.
Wind
Wind ShieldGain 8 Armor.
PrecisionGain 2 Magic if using a Missile.
Wind SpeedAll Yellow Allies start with 10% Mana.
Celestial CurrentsAll Centaur allies gain 1 Magic.
Gale ForceAll Yellow allies gain 2 Attack.
Child of Sky25% chance to summon a Heronath when an ally casts a spell.
Stryx CommanderAll Stryx allies gain 1 Attack every turn.
Knowledge
SerendipityGive a random ally a random status effect."
Well-ReadGain 3 Magic if using a Tome."
Golem Protector20% chance to summon an Ancient Golem when I take damage to Life."
TacticianGain 3 Magic at the start of a battle."
MentorAll allies gain 1 Magic."
Tree of KnowledgeGain Enchant when matching Green Gems."
Master BuilderAll constructs gain 10 Life."
Khaziel
Runepriest (Dwarf)
Allied Dwarves gain 2 Life.
Summon a Duststorm when an enemy dies.
All Dwarven allies gain 2 Life and Attack on 4 or 5 Gem matches.
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Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Knowledge
SerendipityGive a random ally a random status effect.
Well-ReadGain 3 Magic if using a Tome.
Golem Protector20% chance to summon an Ancient Golem when I take damage to Life.
TacticianGain 3 Magic at the start of a battle.
MentorAll allies gain 1 Magic.
Tree of KnowledgeGain Enchant when matching Green Gems.
Master BuilderAll constructs gain 10 Life.
Guardian
Stone WallAll Brown allies gain 2 Armor."
ProtectorGain 3 Magic if using a Shield."
VanguardGain Barrier at the start of battle."
Razor ArmorAdd 20% of Armor to Skull Damage."
SaviorWhen an ally dies, Barrier another random ally."
BanishmentDispel all enemies on 4 or 5 Gem matches."
Armor PlatingAll Mech Allies gain 2 Armor per turn."
Urskaya
Sentinel (Urska)
Gain 3 to all Skills if in first position.
Reduce damage from Skulls by 40%.
25% chance to Barrier a random Ally at the start of my turn.
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Morale
ExemplarGain 5 Attack in PvP.
ResplendenceGain 2 Magic if using Jewellery.
Royal ArmoryAll ally Knights gain 2 Armor.
Quick StudyGain 10% bonus XP from battle.
CommanderGain 2 to all Skills if in first position.
InspirationAll Allies start with 15% Mana.
Urska MajorAll Urska Allies gain 1 Attack every turn.
Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Guardian
Stone WallAll Brown allies gain 2 Armor."
ProtectorGain 3 Magic if using a Shield."
VanguardGain Barrier at the start of battle."
Razor ArmorAdd 20% of Armor to Skull Damage."
SaviorWhen an ally dies, Barrier another random ally."
BanishmentDispel all enemies on 4 or 5 Gem matches."
Armor PlatingAll Mech Allies gain 2 Armor per turn."
Maugrim Woods
Warden (Beast)
Gain 3 Attack when an ally dies.
Allied Beasts gain 2 Life.
All allies gain 5 Armor.
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Forest
Haunted WeaveWeb a random enemy when I summon a troop.
Perfect AimGain 2 Magic if using a Bow.
Root TrapEntangle the first enemy at the start of battle.
Nature’s AuraCreate a leafstorm at the start of a battle.
Wall of VinesAll Green allies gain 5 Armor.
Elven SentriesAll Elves gain 1 Magic and Attack at the start of a battle.
Harvest MoonAll Wargare Allies gain 2 Life every turn.
Guardian
Stone WallAll Brown allies gain 2 Armor.
ProtectorGain 3 Magic if using a Shield.
VanguardGain Barrier at the start of battle.
Razor ArmorAdd 20% of Armor to Skull Damage.
SaviorWhen an ally dies, Barrier another random ally.
BanishmentDispel all enemies on 4 or 5 Gem matches.
Armor PlatingAll Mech Allies gain 2 Armor per turn.
Cunning
HuntHunter’s Mark a random enemy on 4 or 5 of a kind."
Knife ThrowingGain 2 Magic if using a Dagger."
Light FingersGain 5 Gold every turn."
Backup35% chance to summon a Bandit when an ally dies."
Goblin FriendAll Goblins gain 2 Attack."
Dodge30% chance to dodge Skull damage."
Thieves’ GuildAll Rogues gain 1 Magic on 4 or 5 of a kind."