1 5 10 20 40 70 100 | Light Shining StaffGain 2 Magic if using a Staff. Leading LightGain 10 Armor if in first position. Brilliant AuraAll allies gain 2 Life on 4 or 5 Gem matches. Dawn’s AuraCreate a lightstorm at the start of a battle. Armor of LightAll troops gain 4 Armor. LightbringerGain bonus Yellow Mana from Yellow Gem matches. DivinityAll Divine Allies gain 2 Life every turn. | Life ResilienceGain 8 Life. PurificationCleanse myself on 4 or 5 Gem matches. Fast HealingRecover 2 Life every turn. Fey VengeanceFaerie Fire a random enemy when an Ally dies. Healing HerbGain 4 Life when matching Green Gems. Nature’s WillGain bonus Green Mana from Green Gem matches. Eternal SummerAll Fey Allies gain 2 Life every turn. | Knowledge SerendipityGive a random ally a random status effect." Well-ReadGain 3 Magic if using a Tome." Golem Protector20% chance to summon an Ancient Golem when I take damage to Life." TacticianGain 3 Magic at the start of a battle." MentorAll allies gain 1 Magic." Tree of KnowledgeGain Enchant when matching Green Gems." Master BuilderAll constructs gain 10 Life." |