Shentang
Monk (Elf)
Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
20% chance to dodge Skull damage.
Gain 3 Mana when matching 4 or more Gems.
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Life
ResilienceGain 8 Life.
PurificationCleanse myself on 4 or 5 Gem matches.
Fast HealingRecover 2 Life every turn.
Fey VengeanceFaerie Fire a random enemy when an Ally dies.
Healing HerbGain 4 Life when matching Green Gems.
Nature’s WillGain bonus Green Mana from Green Gem matches.
Eternal SummerAll Fey Allies gain 2 Life every turn.
Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Water
Snap FreezeFreeze a random enemy at the start of battle."
InsulatedImmunity to Frozen."
Ocean’s TridentGain 3 Magic if using a Polearm."
Watery BindingAll Blue Allies gain 4 Life."
DelugeSubmerge a random ally on 4 or 5 Gem matches."
Water MasteryGain bonus Blue Mana from Blue Gem matches."
Aquatic GloryAll Merfolk allies gain 2 Magic when an enemy dies."