1 5 10 20 40 70 100 | Stone ImpactInflict Stun when enemies deal Skull damage to me. Hammer MasteryGain 2 Magic if using a Hammer. Stone CircleAll Brown Allies gain 3 Armor. Dwarven ArmorGain 4 Armor for each Dwarven ally. Rock SolidGain a Barrier when matching Brown Gems. Stone MasteryGain bonus Brown Mana from Brown Gem matches. FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour. | Arcane Magical ShieldAll Purple allies gain 2 Armor. Mage LordGain 2 Magic if in last position. Anti-Magic SphereReduce damage from Spells by 20%. Mana SourceStart battles with 50% Mana. AntiquityGain 4 Magic when using Relics. Arcane SurgeGain bonus Purple Mana from Purple Gem matches. Mystic ChannelAll Mystics gain 2 Magic and Life when an enemy dies. | Knowledge SerendipityGive a random ally a random status effect." Well-ReadGain 3 Magic if using a Tome." Golem Protector20% chance to summon an Ancient Golem when I take damage to Life." TacticianGain 3 Magic at the start of a battle." MentorAll allies gain 1 Magic." Tree of KnowledgeGain Enchant when matching Green Gems." Master BuilderAll constructs gain 10 Life." |
1 5 10 20 40 70 100 | Stone ImpactInflict Stun when enemies deal Skull damage to me. Hammer MasteryGain 2 Magic if using a Hammer. Stone CircleAll Brown Allies gain 3 Armor. Dwarven ArmorGain 4 Armor for each Dwarven ally. Rock SolidGain a Barrier when matching Brown Gems. Stone MasteryGain bonus Brown Mana from Brown Gem matches. FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour. | Knowledge SerendipityGive a random ally a random status effect. Well-ReadGain 3 Magic if using a Tome. Golem Protector20% chance to summon an Ancient Golem when I take damage to Life. TacticianGain 3 Magic at the start of a battle. MentorAll allies gain 1 Magic. Tree of KnowledgeGain Enchant when matching Green Gems. Master BuilderAll constructs gain 10 Life. | Guardian Stone WallAll Brown allies gain 2 Armor." ProtectorGain 3 Magic if using a Shield." VanguardGain Barrier at the start of battle." Razor ArmorAdd 20% of Armor to Skull Damage." SaviorWhen an ally dies, Barrier another random ally." BanishmentDispel all enemies on 4 or 5 Gem matches." Armor PlatingAll Mech Allies gain 2 Armor per turn." |