1 5 10 20 40 70 100 | Life ResilienceGain 8 Life. PurificationCleanse myself on 4 or 5 Gem matches. Fast HealingRecover 2 Life every turn. Fey VengeanceFaerie Fire a random enemy when an Ally dies. Healing HerbGain 4 Life when matching Green Gems. Nature’s WillGain bonus Green Mana from Green Gem matches. Eternal SummerAll Fey Allies gain 2 Life every turn. | Stone ImpactInflict Stun when enemies deal Skull damage to me. Hammer MasteryGain 2 Magic if using a Hammer. Stone CircleAll Brown Allies gain 3 Armor. Dwarven ArmorGain 4 Armor for each Dwarven ally. Rock SolidGain a Barrier when matching Brown Gems. Stone MasteryGain bonus Brown Mana from Brown Gem matches. FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour. | Water Snap FreezeFreeze a random enemy at the start of battle." InsulatedImmunity to Frozen." Ocean’s TridentGain 3 Magic if using a Polearm." Watery BindingAll Blue Allies gain 4 Life." DelugeSubmerge a random ally on 4 or 5 Gem matches." Water MasteryGain bonus Blue Mana from Blue Gem matches." Aquatic GloryAll Merfolk allies gain 2 Magic when an enemy dies." |