Silverglade
Archmagus (Mystic)
Allied Mystics gain 2 Life.
Gain 1 Magic when an ally casts a spell.
Gain 2 bonus Purple Mana when matching Purple Gems.
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Arcane
Magical ShieldAll Purple allies gain 2 Armor.
Mage LordGain 2 Magic if in last position.
Anti-Magic SphereReduce damage from Spells by 20%.
Mana SourceStart battles with 50% Mana.
AntiquityGain 4 Magic when using Relics.
Arcane SurgeGain bonus Purple Mana from Purple Gem matches.
Mystic ChannelAll Mystics gain 2 Magic and Life when an enemy dies.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches.
Mace of PowerGain 2 Magic if using a Mace.
Thunder FistAll Yellow Allies gain 1 Magic.
Storm AuraCreate a duststorm at the start of a battle.
Titanic SurgeAll Giant Allies gain 1 Life and Magic.
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches.
Lord of StormsElementals gain 1 Magic when an ally casts a spell.
Chaos
Daemonic RageAll Daemons gain 1 Attack."
Dark HungerSteal 1 Life from the first enemy when matching Purple Gems."
PlaguebearerDisease a random enemy on 4 or 5 Gem matches."
Spawn of Hell50% chance to summon a Hellspawn when an enemy dies."
Sudden DoomCreate a Doomstorm at the start of battle."
DeliriumGain 2 Magic and Attack when I take damage to Life."
Chaos WaveAll enemies lose 1 point on a random skill when I match Skulls."
Grosh-Nak
Barbarian (Orc)
Gain 3 Attack when I take damage.
20% chance to dodge Skull damage.
Gain 3 Attack when matching Red Gems.
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War
FerocityGain 4 Attack.
CounterattackGain 2 attack when I take damage.
Axes of DoomGain 3 Magic if using an Axe.
Blood and GloryGain 1 Glory in PvP Battles.
VengeanceGain 3 Attack when an enemy dies.
BloodthirstyBecome enraged on 4 or 5 Gem matches.
Bull GeneralAll Tauros allies gain 1 Attack every turn.
Forest
Haunted WeaveWeb a random enemy when I summon a troop.
Perfect AimGain 2 Magic if using a Bow.
Root TrapEntangle the first enemy at the start of battle.
Nature’s AuraCreate a leafstorm at the start of a battle.
Wall of VinesAll Green allies gain 5 Armor.
Elven SentriesAll Elves gain 1 Magic and Attack at the start of a battle.
Harvest MoonAll Wargare Allies gain 2 Life every turn.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."
Ghulvania
Deathknight (Undead)
Allied Undead gain 2 Life.
Immunity to Death Mark.
Death Mark all enemies when I die.
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Death
ReaperGain 2 Magic if using a Scythe.
Chill of DeathWhen an enemy dies, Freeze another random enemy.
Soul CallerGain 1 Soul every turn.
Icy VeilCreate an icestorm at the start of a battle.
Life SiphonSteal 2 Life from the first enemy on 4 or 5 Gem matches.
Swift CurseDeath Mark a random enemy at the start of battle.
Unholy BlessingAll Undead gain 2 Armor and Magic when an ally dies.
Guardian
Stone WallAll Brown allies gain 2 Armor.
ProtectorGain 3 Magic if using a Shield.
VanguardGain Barrier at the start of battle.
Razor ArmorAdd 20% of Armor to Skull Damage.
SaviorWhen an ally dies, Barrier another random ally.
BanishmentDispel all enemies on 4 or 5 Gem matches.
Armor PlatingAll Mech Allies gain 2 Armor per turn.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."
Drifting Sands
Dervish (Monster)
Allied Monsters gain 2 Life.
20% chance to dodge Skull damage.
Give all Monster Allies 2 to all Skill Points on 4 or 5 Gem matches.
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Wind
Wind ShieldGain 8 Armor.
PrecisionGain 2 Magic if using a Missile.
Wind SpeedAll Yellow Allies start with 10% Mana.
Celestial CurrentsAll Centaur allies gain 1 Magic.
Gale ForceAll Yellow allies gain 2 Attack.
Child of Sky25% chance to summon a Heronath when an ally casts a spell.
Stryx CommanderAll Stryx allies gain 1 Attack every turn.
Cunning
HuntHunter’s Mark a random enemy on 4 or 5 of a kind.
Knife ThrowingGain 2 Magic if using a Dagger.
Light FingersGain 5 Gold every turn.
Backup35% chance to summon a Bandit when an ally dies.
Goblin FriendAll Goblins gain 2 Attack.
Dodge30% chance to dodge Skull damage.
Thieves’ GuildAll Rogues gain 1 Magic on 4 or 5 of a kind.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."
Nexus
Elementalist (Elemental)
Allied Elementals gain 2 Life.
Allied Elementals gain 2 Armor.
Stun, Freeze, Burn, and Entangle a random Enemy when matching 4 or more Gems.
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Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Water
Snap FreezeFreeze a random enemy at the start of battle.
InsulatedImmunity to Frozen.
Ocean’s TridentGain 3 Magic if using a Polearm.
Watery BindingAll Blue Allies gain 4 Life.
DelugeSubmerge a random ally on 4 or 5 Gem matches.
Water MasteryGain bonus Blue Mana from Blue Gem matches.
Aquatic GloryAll Merfolk allies gain 2 Magic when an enemy dies.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."
Glacial Peaks
Frostmage (Fey)
Gain 1 Life for each Blue ally.
Gain 1 Magic when an ally casts a spell.
25% chance to Freeze a random enemy when an ally casts a spell.
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Water
Snap FreezeFreeze a random enemy at the start of battle.
InsulatedImmunity to Frozen.
Ocean’s TridentGain 3 Magic if using a Polearm.
Watery BindingAll Blue Allies gain 4 Life.
DelugeSubmerge a random ally on 4 or 5 Gem matches.
Water MasteryGain bonus Blue Mana from Blue Gem matches.
Aquatic GloryAll Merfolk allies gain 2 Magic when an enemy dies.
Arcane
Magical ShieldAll Purple allies gain 2 Armor.
Mage LordGain 2 Magic if in last position.
Anti-Magic SphereReduce damage from Spells by 20%.
Mana SourceStart battles with 50% Mana.
AntiquityGain 4 Magic when using Relics.
Arcane SurgeGain bonus Purple Mana from Purple Gem matches.
Mystic ChannelAll Mystics gain 2 Magic and Life when an enemy dies.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."
Suncrest
Stormcaller (Stryx)
Allied Stryx gain 2 Life.
Deal 2 damage to a random enemy on 4 or 5 matches.
Conjure a Lightstorm when my turn begins.
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Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches.
Mace of PowerGain 2 Magic if using a Mace.
Thunder FistAll Yellow Allies gain 1 Magic.
Storm AuraCreate a duststorm at the start of a battle.
Titanic SurgeAll Giant Allies gain 1 Life and Magic.
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches.
Lord of StormsElementals gain 1 Magic when an ally casts a spell.
Life
ResilienceGain 8 Life.
PurificationCleanse myself on 4 or 5 Gem matches.
Fast HealingRecover 2 Life every turn.
Fey VengeanceFaerie Fire a random enemy when an Ally dies.
Healing HerbGain 4 Life when matching Green Gems.
Nature’s WillGain bonus Green Mana from Green Gem matches.
Eternal SummerAll Fey Allies gain 2 Life every turn.
Wind
Wind ShieldGain 8 Armor."
PrecisionGain 2 Magic if using a Missile."
Wind SpeedAll Yellow Allies start with 10% Mana."
Celestial CurrentsAll Centaur allies gain 1 Magic."
Gale ForceAll Yellow allies gain 2 Attack."
Child of Sky25% chance to summon a Heronath when an ally casts a spell."
Stryx CommanderAll Stryx allies gain 1 Attack every turn."
Stormheim
Titan (Giant)
Allied Giants gain 2 Life.
Gain 1 Life on 4 or 5 Gem matches.
All Giant Allies start with 50% Mana.
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War
FerocityGain 4 Attack.
CounterattackGain 2 attack when I take damage.
Axes of DoomGain 3 Magic if using an Axe.
Blood and GloryGain 1 Glory in PvP Battles.
VengeanceGain 3 Attack when an enemy dies.
BloodthirstyBecome enraged on 4 or 5 Gem matches.
Bull GeneralAll Tauros allies gain 1 Attack every turn.
Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."