1 5 10 20 40 70 100 | Guardian Stone WallAll Brown allies gain 2 Armor. ProtectorGain 3 Magic if using a Shield. VanguardGain Barrier at the start of battle. Razor ArmorAdd 20% of Armor to Skull Damage. SaviorWhen an ally dies, Barrier another random ally. BanishmentDispel all enemies on 4 or 5 Gem matches. Armor PlatingAll Mech Allies gain 2 Armor per turn. | Wind Wind ShieldGain 8 Armor. PrecisionGain 2 Magic if using a Missile. Wind SpeedAll Yellow Allies start with 10% Mana. Celestial CurrentsAll Centaur allies gain 1 Magic. Gale ForceAll Yellow allies gain 2 Attack. Child of Sky25% chance to summon a Heronath when an ally casts a spell. Stryx CommanderAll Stryx allies gain 1 Attack every turn. | Knowledge SerendipityGive a random ally a random status effect." Well-ReadGain 3 Magic if using a Tome." Golem Protector20% chance to summon an Ancient Golem when I take damage to Life." TacticianGain 3 Magic at the start of a battle." MentorAll allies gain 1 Magic." Tree of KnowledgeGain Enchant when matching Green Gems." Master BuilderAll constructs gain 10 Life." |