Zaejin
Thief (Goblin)
Gain 2 bonus Gold on 4 or 5 Gem matches.
Start battles with 50% Mana.
Deal 7 damage to the last enemy on 4 or 5 matches.
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Cunning
HuntHunter’s Mark a random enemy on 4 or 5 of a kind.
Knife ThrowingGain 2 Magic if using a Dagger.
Light FingersGain 5 Gold every turn.
Backup35% chance to summon a Bandit when an ally dies.
Goblin FriendAll Goblins gain 2 Attack.
Dodge30% chance to dodge Skull damage.
Thieves’ GuildAll Rogues gain 1 Magic on 4 or 5 of a kind.
Shadow
GloomAll Purple allies gain 2 Life.
Shadow ScalesAll Naga Allies gain 1 Armor every turn.
Shadows’ Call20% chance to summon a Sister of Shadows when an enemy dies.
Dusk’s AuraCreate a darkstorm at the start of a battle.
StealthyCannot be targeted by spells (unless there are no other targets).
Dark VenomPoison a random Enemy when matching purple Gems.
Rising Shadows7% chance to assassinate the last enemy when another enemy dies.
Wind
Wind ShieldGain 8 Armor."
PrecisionGain 2 Magic if using a Missile."
Wind SpeedAll Yellow Allies start with 10% Mana."
Celestial CurrentsAll Centaur allies gain 1 Magic."
Gale ForceAll Yellow allies gain 2 Attack."
Child of Sky25% chance to summon a Heronath when an ally casts a spell."
Stryx CommanderAll Stryx allies gain 1 Attack every turn."