Nexus
Elementalist (Elemental)
Allied Elementals gain 2 Life.
Allied Elementals gain 2 Armor.
Stun, Freeze, Burn, and Entangle a random Enemy when matching 4 or more Gems.
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Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Water
Snap FreezeFreeze a random enemy at the start of battle.
InsulatedImmunity to Frozen.
Ocean’s TridentGain 3 Magic if using a Polearm.
Watery BindingAll Blue Allies gain 4 Life.
DelugeSubmerge a random ally on 4 or 5 Gem matches.
Water MasteryGain bonus Blue Mana from Blue Gem matches.
Aquatic GloryAll Merfolk allies gain 2 Magic when an enemy dies.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."
Hellcrag
Geomancer (Construct)
Gain 1 Life for each Brown ally.
Reduce damage from Skulls by 50%.
All Construct Allies start with 50% Mana.
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Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Arcane
Magical ShieldAll Purple allies gain 2 Armor.
Mage LordGain 2 Magic if in last position.
Anti-Magic SphereReduce damage from Spells by 20%.
Mana SourceStart battles with 50% Mana.
AntiquityGain 4 Magic when using Relics.
Arcane SurgeGain bonus Purple Mana from Purple Gem matches.
Mystic ChannelAll Mystics gain 2 Magic and Life when an enemy dies.
Knowledge
SerendipityGive a random ally a random status effect."
Well-ReadGain 3 Magic if using a Tome."
Golem Protector20% chance to summon an Ancient Golem when I take damage to Life."
TacticianGain 3 Magic at the start of a battle."
MentorAll allies gain 1 Magic."
Tree of KnowledgeGain Enchant when matching Green Gems."
Master BuilderAll constructs gain 10 Life."
Shentang
Monk (Elf)
Immune to Mana Drain, Silence, Faerie Fire, and Mana Burn.
20% chance to dodge Skull damage.
Gain 3 Mana when matching 4 or more Gems.
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Life
ResilienceGain 8 Life.
PurificationCleanse myself on 4 or 5 Gem matches.
Fast HealingRecover 2 Life every turn.
Fey VengeanceFaerie Fire a random enemy when an Ally dies.
Healing HerbGain 4 Life when matching Green Gems.
Nature’s WillGain bonus Green Mana from Green Gem matches.
Eternal SummerAll Fey Allies gain 2 Life every turn.
Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Water
Snap FreezeFreeze a random enemy at the start of battle."
InsulatedImmunity to Frozen."
Ocean’s TridentGain 3 Magic if using a Polearm."
Watery BindingAll Blue Allies gain 4 Life."
DelugeSubmerge a random ally on 4 or 5 Gem matches."
Water MasteryGain bonus Blue Mana from Blue Gem matches."
Aquatic GloryAll Merfolk allies gain 2 Magic when an enemy dies."
Darkstone
Plaguelord (Human)
All enemies lose 2 random Skill points.
Immunity to Disease and Lycanthropy.
Inflict Disease on a random Enemy on Green Gem matches.
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Arcane
Magical ShieldAll Purple allies gain 2 Armor.
Mage LordGain 2 Magic if in last position.
Anti-Magic SphereReduce damage from Spells by 20%.
Mana SourceStart battles with 50% Mana.
AntiquityGain 4 Magic when using Relics.
Arcane SurgeGain bonus Purple Mana from Purple Gem matches.
Mystic ChannelAll Mystics gain 2 Magic and Life when an enemy dies.
Chaos
Daemonic RageAll Daemons gain 1 Attack.
Dark HungerSteal 1 Life from the first enemy when matching Purple Gems.
PlaguebearerDisease a random enemy on 4 or 5 Gem matches.
Spawn of Hell50% chance to summon a Hellspawn when an enemy dies.
Sudden DoomCreate a Doomstorm at the start of battle.
DeliriumGain 2 Magic and Attack when I take damage to Life.
Chaos WaveAll enemies lose 1 point on a random skill when I match Skulls.
Stone
ImpactInflict Stun when enemies deal Skull damage to me."
Hammer MasteryGain 2 Magic if using a Hammer."
Stone CircleAll Brown Allies gain 3 Armor."
Dwarven ArmorGain 4 Armor for each Dwarven ally."
Rock SolidGain a Barrier when matching Brown Gems."
Stone MasteryGain bonus Brown Mana from Brown Gem matches."
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour."
Khaziel
Runepriest (Dwarf)
Allied Dwarves gain 2 Life.
Summon a Duststorm when an enemy dies.
All Dwarven allies gain 2 Life and Attack on 4 or 5 Gem matches.
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Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Knowledge
SerendipityGive a random ally a random status effect.
Well-ReadGain 3 Magic if using a Tome.
Golem Protector20% chance to summon an Ancient Golem when I take damage to Life.
TacticianGain 3 Magic at the start of a battle.
MentorAll allies gain 1 Magic.
Tree of KnowledgeGain Enchant when matching Green Gems.
Master BuilderAll constructs gain 10 Life.
Guardian
Stone WallAll Brown allies gain 2 Armor."
ProtectorGain 3 Magic if using a Shield."
VanguardGain Barrier at the start of battle."
Razor ArmorAdd 20% of Armor to Skull Damage."
SaviorWhen an ally dies, Barrier another random ally."
BanishmentDispel all enemies on 4 or 5 Gem matches."
Armor PlatingAll Mech Allies gain 2 Armor per turn."
Urskaya
Sentinel (Urska)
Gain 3 to all Skills if in first position.
Reduce damage from Skulls by 40%.
25% chance to Barrier a random Ally at the start of my turn.
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Morale
ExemplarGain 5 Attack in PvP.
ResplendenceGain 2 Magic if using Jewellery.
Royal ArmoryAll ally Knights gain 2 Armor.
Quick StudyGain 10% bonus XP from battle.
CommanderGain 2 to all Skills if in first position.
InspirationAll Allies start with 15% Mana.
Urska MajorAll Urska Allies gain 1 Attack every turn.
Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Guardian
Stone WallAll Brown allies gain 2 Armor."
ProtectorGain 3 Magic if using a Shield."
VanguardGain Barrier at the start of battle."
Razor ArmorAdd 20% of Armor to Skull Damage."
SaviorWhen an ally dies, Barrier another random ally."
BanishmentDispel all enemies on 4 or 5 Gem matches."
Armor PlatingAll Mech Allies gain 2 Armor per turn."
Stormheim
Titan (Giant)
Allied Giants gain 2 Life.
Gain 1 Life on 4 or 5 Gem matches.
All Giant Allies start with 50% Mana.
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War
FerocityGain 4 Attack.
CounterattackGain 2 attack when I take damage.
Axes of DoomGain 3 Magic if using an Axe.
Blood and GloryGain 1 Glory in PvP Battles.
VengeanceGain 3 Attack when an enemy dies.
BloodthirstyBecome enraged on 4 or 5 Gem matches.
Bull GeneralAll Tauros allies gain 1 Attack every turn.
Stone
ImpactInflict Stun when enemies deal Skull damage to me.
Hammer MasteryGain 2 Magic if using a Hammer.
Stone CircleAll Brown Allies gain 3 Armor.
Dwarven ArmorGain 4 Armor for each Dwarven ally.
Rock SolidGain a Barrier when matching Brown Gems.
Stone MasteryGain bonus Brown Mana from Brown Gem matches.
FortitudeImmune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour.
Storms
Chaos StormSummon a random storm on 4 or 5 Gem matches."
Mace of PowerGain 2 Magic if using a Mace."
Thunder FistAll Yellow Allies gain 1 Magic."
Storm AuraCreate a duststorm at the start of a battle."
Titanic SurgeAll Giant Allies gain 1 Life and Magic."
Lightning StrikeExplode 1 Yellow Gem on 4 or 5 Gem matches."
Lord of StormsElementals gain 1 Magic when an ally casts a spell."